Hey all wonderful People! 

Here comes a preview video of the upcoming roguelike. We want you guys to get to play the alpha/beta without spoiling too much of the main game, so we decided to give you the Roguelike and hopefully we will get valuable feedback from that!

As we said in the last update, our backers will get this in early june. 

Just some Screenshots of the upcoming Roguelike “Alpha/ Early beta” Build for our kickstarter backers.

Enjoy!

Oh, wow! This looks so good! Can I pre-order!
Anonymous

There’s no pre-orders for now, this is something we may change as we get closer to release.

Will the alphas and betas be available to everyone, or just backers?

As for now it’s only for those who backed us during the kickstarter, we don’t know yet if we’ll make it public.

Cheers!

Sorry if someone asked this before. What engine are you guys using for the game? Game looks great, keep it up!.
Anonymous

Hey! We’re using unity! ;)

We have been working hard on building the foundation of the game, we are starting go get the “skeleton ” of the game in place. Unfortunately we had to “waste” some time on Swedish bureaucracy (starting a company in Sweden is a pain).  We are now called Overflow not Ascension games :(.

We are planning on having the “Beta” sometime around early June (halfway through full time development).We want to have time to make as many improvements as possible based on your feedback.

because of the name changing and the company registration stuff we had to postpone the forum a bit, we want to have it up before the beta though! 

Here is some game-play footage for now. There aren’t  to many visible technical improvement’s since last time, because we have been focusing mainly on creating areas not shown in this video, wave physics are cool though :). 

PS.

We are going to try releasing smaller updates every week (making videos is very time consuming).

thepixelgeisha:

Indie or hobbyist, if you’re a game developer with a Tumblr blog dedicated to your process and progress, reblog this!
You will be added to The Game Developer Network.
You can read about the network here.
If you have a Twitter you’d like linked, please include that in your reblog!
You can also be added to the directory by messaging me.
** Remember: This is only for game developers.
Basically, my reason for creating this is so that gamedevs on Tumblr can find fellow gamedevs. It’s kind of like an easy to navigate directory to find and connect with people who are also working on games.
Don’t be scared to ask or reblog! This is for all game developers on Tumblr! Really. Don’t feel lame. Help me help you~

thepixelgeisha:

Indie or hobbyist, if you’re a game developer with a Tumblr blog dedicated to your process and progress, reblog this!

You will be added to The Game Developer Network.

You can read about the network here.

If you have a Twitter you’d like linked, please include that in your reblog!

You can also be added to the directory by messaging me.

** Remember: This is only for game developers.

Basically, my reason for creating this is so that gamedevs on Tumblr can find fellow gamedevs. It’s kind of like an easy to navigate directory to find and connect with people who are also working on games.

Don’t be scared to ask or reblog! This is for all game developers on Tumblr! Really. Don’t feel lame. Help me help you~

The game is coming along great and we just wanted to share some new stuff! 

These are two new characters from Borja village! 

And don’t worry, we’re figuring out some small stuff for the forum and it will be up in short.

We understand people are exited too see some of the progress we have made. This is a taste of what we have been working on.

What you see in the video is the Mokaga desert island (early stages) , we have also created a weapon system with several unique animations and reactions based on weapon type.      (Sorry no polish or trickery , this was the first take).

We chose not to have a “main weapon” which means that the player has to find resources and recipes to craft weapons or to simply find them in the environment. The weapons will also have durability which means they will brake down entirely from to much usage.

You have to understand that this is still in the very early stages of development and it will definitely change during development!  

We are going to upload more videos and updates in the coming weeks!

Cheers! 

We wanted to make some substantial progress before we showed any more of the game. Your cries have been heard, check back tomorrow for a new video showing off some cool stuff. For now here is a  teaser picture of the re-designed Tyrim, hope you like!

We wanted to make some substantial progress before we showed any more of the game. Your cries have been heard, check back tomorrow for a new video showing off some cool stuff. For now here is a  teaser picture of the re-designed Tyrim, hope you like!